Magic

Magic
ancient staff cant autocast ancient

Magic Spellbooks
There are two different spellbooks you can use. Normal Magicks and Ancient Magicks. In order to switch between normal and ancient magicks, you must go to WC and pray at the altar in the house full of portals.

Normal Magicks
The Normal Magicks is a spellbook with combat spells and teleporting spells. Other spells don't work. You can cast combat spells wind strike, water strike, earth strike, fire strike, wind bolt, water bolt, earth bolt, fire bolt, wind blast, water blast, earth blast, and fire blast. Wind Wave, Water Wave, Earth Wave, Fire Wave. There is a rumour that when training using normal magicks and you hit a blue number (example: 216) then instead of taking that number x xp=how much you get you really get that subtracted from your total amount. This has happen atleast five times.

The teleports in Normal Magicks that are usable are lumbrige teleport, varrock teleport, falador teleport, watchtower teleport, and adrougne teleport. These spells teleport you to the following places.

Lumbrige - A castle outside the partyhat minigame.

Varrock - Extra shops/Big bank under ground only place to get a ruby ring

Falador - Thieving training, also accessable by going to Thiev on the teleports.

Watchtower - Not in Use Right Now.

Adrougne - Not in Use Right Now.

The other teleporting spells are teleother spells. They teleport whoever you chose to the place it says, as long as they accept the offer. They are teleother Lumbrige, teleother Falador, and teleother Camelot.

Ancient Magicks
Ancient Magicks can be used at magic level 50+. In order to get on Ancient Magicks, you must go to WC and pray at the altar in the portal house. Some Of The Spells like the attack spells work but not the teleport spells

Combat Spells